Excerpt from “Other Magic Issue #1”

WHAT IS FOLK MAGIC?

Folk magic is a general term that refers to spells, charms, rituals, curses, and other forms of magic that are practiced by average people, particularly those in the working class. It can be contrasted to traditions that require extensive formal training and may only be available to people of a certain social class. Examples of formal magic traditions of the latter type are hermeticism, systems of theurgy reserved for priests or other religious leaders, and (often) the type of magic used in fantasy roleplaying games.

Folk magic practices are used for practical purposes and reflect the daily concerns and needs of the people who utilize them. They typically use items and ingredients that are inexpensive and relatively easy to obtain.

TYPES OF FOLK MAGIC

The specific types of magic found in most folk traditions fall into a limited number of categories:

  • Apotropaic magic is used to bring good luck, ward off bad luck, and keep people, animals, and homes safe. It is one of the most common categories within folk magic.
  • Magic designed to heal, cure diseases, and remove poison or venom is the second most common category of folk magic, and tends to be valued highly. Most adults know at least a few folk magic cures, but others require the expertise of a specialist. 
  • Another popular category of folk magic is that which revolves around love and personal relationships in general.
  • Other positive forms of folk magic are used to locate people or objects, enhance the senses, tell the future, control the weather, deal with ghosts, and prevent the use of malicious magic.

The traditions included in Other Magic treat shapeshifting as an inherently evil act.  It is assumed that people change their shapes to make it easier to spy on their neighbors or sneak into areas where they are not welcome.

TERMINOLOGY

Amulets and talismans are simple objects designed to protect the
people or animals who wear them.  Some are left in buildings to protect them from intrusion, fire, or inclement weather.  The terms are often interchangeable, though amulets are specifically designed for protection, while talismans may have broader uses, such as bringing good luck.

In English speaking countries, people who use magic with ill intent
are most commonly referred to as witches .  Equivalent terms are found in most other languages.  It is important to note that many folk magic traditions do not equate the term “witch” with a person who has sold his or her soul to a devil, demon, or other evil entity. In those cultures  it is more indicative of people who simply choose to use their talents for malicious purposes. “Witches” of this type are capable of using magic in a positive manner, and people who are not normally considered to be witches may occasionally use magic for less than
honorable reasons.

The Table of Contents for Other Magic Issue #1:

The first issue of Other Magic (from the first Kickstarter ZineQuest event) is available on DriveThruRPG in print or PDF form. However, anyone who backs the newest issue, Other Magic #3: The Ancient World (on Kickstarter from February 8-21, 2021) will receive free PDFs of the first two issues!

Magical Symbols History Video

Dr. Justin Sledge is a Professor of Philosophy and Religion with a research specialization in the “Western Esoteric Tradition.” His Esoterica YouTube channel if full of fascinating videos that explore magical beliefs and practices from an academic perspective.

This particular video is a good introduction to the development of magical characters and symbols over time, starting with late-classical Egypt.

Free art for your project

GENERAL

An explanation of the various types of Creative Commons licenses. If you find a piece of artwork that has a Creative Commons license indicated, make sure to check the specific version of it to see what is and is not allowed.

Creative Commons Search Engine

Old Book Illustrations

Pexels (photographs)

Pixabay

PublicDomainPictures.net

The Public Domain Review

Wikimedia Commons


MUSEUMS

More and more museums are releasing images of the items in their collections into the public domain or some other form of open access. Most of them mark images that fall into that category, and some allow you to limit searches that way. Make sure to check each museum’s rules to see if there are limits on use.

ArtVee (pulls from many of the museums below)

Art Institute of Chicago

Barnes Foundation

Birmingham Museums

The Belvedere

The Clark Art Institute

The Cleveland Museum of Art Open Access

Dallas Museum of Art

The Folger Shakespeare Library Digital Image Collection

The Getty Open Content Program

KunstMuseum Basel

Los Angeles County Museum of Art

The Met Open Access

Minneapolis Institute of Arts

Museum of New Zealand Te Papa Tongarewa

National Gallery of Art

Nationalmuseum (Sweden)

Paris Musées

The Rijksmuseum

Smithsonian Open Access

The Thiel Gallery

Wesleyan University Davison Art Center

Wien Museum

Yale University Art Gallery


MAPS

Historical maps can be great additions to projects, and some libraries have open access policies regarding them. As always, check the library’s rules regarding image usage, and make sure that the images you select fall into an open access category.

The New York Public Library Open Access Maps

Perry-Castañeda Library Map Collection

What is in Other Magic #3?

Other Magic #3: The Ancient World focuses on the magical spells, rituals, and beliefs of the ancient Mediterranean, Near East, and Middle East (Mesopotamia, Egypt, Greece, Rome, etc.). In addition to the translated text of actual spells and magic items, it includes information for GMs on how to create original ones in the same styles. It is system neutral, so there are no spell blocks or specific game mechanics included, but they can easily be adapted to any rpg that uses magic.

Topics include:

  • the Greek Magical Papyri, magic spells from the syncretistic cultures of Greco-Egyptian Alexandria and surrounding areas
  • amulets, effigies, ostraca, incantation bowls, magical gems, phylacteries, and other magic items
  • charakteres, the Ephesia Grammata, onomata barbara, voces magicae, and other magic words and symbols
  • binding spells to influence address legal concerns, control emotions, influence sports events, and affect other aspects of mundane life
  • curse magic, including the use of defixiones (“curse tablets”) and “funerary imprecations” (grave curses)
  • spells to control demons and ghosts
  • and more!